Thanks for the game! I’m having some issue with the final report somehow it just doesn’t work. I’ve encrypted my choice with rot13 could you kindly help see what’s wrong? Many thanks!
Thanks very much for your kind comments. You've given us plenty of useful feedback, so it's all welcome. :)
You're right to point out that the report is not as polished as the part where you identify the bodies. We struggled a bit to meet the jam deadline, so we couldn't put as much work on it as we would have liked to. Regarding your questions, please find some tips below:
fvzcyl pbyyncfrq -- . Technically, your answer could be good (so we'll need to remove it from the choices), but the answer that probably makes the most sense in the context of the report is raqrq hc genccrq
cerffhevmrq tnf --. The crucial bit here is "entered through". This gap is associated with opening the fire door, in a context in which someone was already trying to open the carpark door (which was partially blocked). So what "entered" did so from the outside. This means it couldn't be cerffhevmrq tnf. The correct answer is pyrna nve. Our reasoning/wording could be clearer, though. Thanks for pointing it out. [Incidentally, we planned to include an additional gameplay layer for fire dynamics that would have made this self explanatory, we just didn't get around to it.]
rkcybfvba --. You can check the PD reference manual for arson to get an additional clue here (it's towards the end, I believe). The correct answer is sveronyy
urael --. I guess urael got killed too, so you're not wrong, but the report mostly refers to cnhy, that was our logic. Still, your point is valid, we need to improve the wording of the last sentence or simply add an option that reads ("them both").
Also, thanks very much for encoding your answer to avoid spoilers in the comments. Really clever!
This was really good, all round! The villian of the story is unfortunately a bit stereotypical, which was not my favorite, and the report was too sharp a curve in difficulty from the previous challenge. Perhaps locking in the answers by paragraph would be a closer match? In particular, I got hung up on "ended up trapped and..." as the answer was more subjective and dramatic than I felt appropriate for the report.
All in all, I found the gameplay very engaging, and I was locked in to complete it to the end.
Thanks very much for playing! Your feedback is definitely welcome. We'll give it some thought when making the final version of the game.
The Yearbook was developed in a relatively short time for a jam, and currently has that level of polish, but we plan to include an additional layer of gameplay between the identification of the bodies and the report that should flatten the curve a little bit.
I just completed my first playthrough and just wow!
It took me a little bit to get used to the environment but once I got the hang of it I couldn't put the game down. I love the way you hid all those clues in the yearbook.
I would say your game wasn't too difficult, just challenging enough to keep me busy for about an hour and wanting to get to the end.
Thanks for the feedback! The report is meant to be a little more difficult than identifying the bodies. :) To complete it you need to be able to explain what happened based on the evidence you have.
If you're stuck, please feel free to post any specific questions here (with some sort of spoiler tag) or just PM us!
I finished the game 😀. From non native English speaker, the diminutives where the hardest part. And yes the report is slightly harder until you read the clue of the vet van. Overall it is interesting.if it is easy for you to generate these kind of puzzles you can do a platform and sell them.
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Thanks for the game! I’m having some issue with the final report somehow it just doesn’t work. I’ve encrypted my choice with rot13 could you kindly help see what’s wrong? Many thanks!
ryqrezrer
nefba
cnhy
qrngu bs sevraq
cnhy
nanrfgurgvp
iragvyngvba
vapncnpvngr
znfx
sver
rzretrapl rkvg
rzretrapl rkvg
pevfcva
fcbegf pne
cnhy
fvzcyl pbyyncfrq
urael
ubyq uvf oerngu
sver qbbe
cerffhevmrq tnf
rzretrapl pbeevqbe
rkcybfvba
urael
Thanks very much for your kind comments. You've given us plenty of useful feedback, so it's all welcome. :)
You're right to point out that the report is not as polished as the part where you identify the bodies. We struggled a bit to meet the jam deadline, so we couldn't put as much work on it as we would have liked to. Regarding your questions, please find some tips below:
fvzcyl pbyyncfrq -- . Technically, your answer could be good (so we'll need to remove it from the choices), but the answer that probably makes the most sense in the context of the report is raqrq hc genccrq
cerffhevmrq tnf --. The crucial bit here is "entered through". This gap is associated with opening the fire door, in a context in which someone was already trying to open the carpark door (which was partially blocked). So what "entered" did so from the outside. This means it couldn't be cerffhevmrq tnf. The correct answer is pyrna nve. Our reasoning/wording could be clearer, though. Thanks for pointing it out. [Incidentally, we planned to include an additional gameplay layer for fire dynamics that would have made this self explanatory, we just didn't get around to it.]
rkcybfvba --. You can check the PD reference manual for arson to get an additional clue here (it's towards the end, I believe). The correct answer is sveronyy
urael --. I guess urael got killed too, so you're not wrong, but the report mostly refers to cnhy, that was our logic. Still, your point is valid, we need to improve the wording of the last sentence or simply add an option that reads ("them both").
Also, thanks very much for encoding your answer to avoid spoilers in the comments. Really clever!This was really good, all round! The villian of the story is unfortunately a bit stereotypical, which was not my favorite, and the report was too sharp a curve in difficulty from the previous challenge. Perhaps locking in the answers by paragraph would be a closer match? In particular, I got hung up on "ended up trapped and..." as the answer was more subjective and dramatic than I felt appropriate for the report.
All in all, I found the gameplay very engaging, and I was locked in to complete it to the end.
Thanks very much for playing! Your feedback is definitely welcome. We'll give it some thought when making the final version of the game.
The Yearbook was developed in a relatively short time for a jam, and currently has that level of polish, but we plan to include an additional layer of gameplay between the identification of the bodies and the report that should flatten the curve a little bit.
This game was really good! Reminded me a lot of Return of the Obra Dinn. I'd be down for seeing more of this story, as the ending hints at :)
Thanks very much. Being compared with Obra Dinn, even remotely, is a true honor. We are really glad you enjoyed it!!!
I just completed my first playthrough and just wow!
It took me a little bit to get used to the environment but once I got the hang of it I couldn't put the game down. I love the way you hid all those clues in the yearbook.
I would say your game wasn't too difficult, just challenging enough to keep me busy for about an hour and wanting to get to the end.
Thanks very much for your comment. We are glad the game kept you interested. We plan to extend it in the future, so stay tuned for updates! :)
Interesting! The report is not so clear though.
Thanks for the feedback! The report is meant to be a little more difficult than identifying the bodies. :) To complete it you need to be able to explain what happened based on the evidence you have.
If you're stuck, please feel free to post any specific questions here (with some sort of spoiler tag) or just PM us!
I finished the game 😀. From non native English speaker, the diminutives where the hardest part. And yes the report is slightly harder until you read the clue of the vet van. Overall it is interesting.if it is easy for you to generate these kind of puzzles you can do a platform and sell them.
Sounds like a plan... :D
Thanks very much for playing and for the feedback!